Nov 25, 2008, 01:53 AM // 01:53
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#21
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Lion's Arch Merchant
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Quote:
Originally Posted by pumpkin pie
Izzy:
Well, I can't say much. We are keeping things pretty tight on the information front, but I can say that when making GW2, we will be keeping the same ideals that we had in GW1. We will make sure our game is competitive at the high end, but still easy to play for anyone. World PvP is meant for anyone to have fun playing, no matter the party size.
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Anybody notice how he says that in a future tense, like maybe they haven't really started working on it yet?
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Nov 25, 2008, 02:12 AM // 02:12
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#22
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Quote:
Originally Posted by Ellix Cantero
Anybody notice how he says that in a future tense, like maybe they haven't really started working on it yet?
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If that was true, I don't know what to say lol.
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Nov 25, 2008, 02:56 AM // 02:56
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#23
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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sorry 'too busy working on gw2' to give meaningful or insightful interviews
or properly balance gw1, or make any updates, or read and respond to the wiki etc
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Nov 25, 2008, 07:46 AM // 07:46
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#24
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Good luck balancing competitive play for 8v8 or whatever while making world pvp not a complete joke.
__________________
And the heavens shall tremble.
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Nov 25, 2008, 08:20 AM // 08:20
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#25
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Desert Nomad
Join Date: Aug 2005
Location: San Francisco, UC Berkeley
Guild: International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]
Profession: W/
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Quote:
Originally Posted by pumpkin pie
full interview here: Something to read:
but I can say that when making GW2, we will be keeping the same ideals that we had in GW1. We will make sure our game is competitive at the high end, but still easy to play for anyone. World PvP is meant for anyone to have fun playing, no matter the party size.
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and wut would that ideal be izzy? turning this game into a wow clone? making pvp stale by nerfing everything and completely changing skills at whim?
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Nov 25, 2008, 09:16 AM // 09:16
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#26
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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They left out the part that said the minute GW3 gets announced, he'll just drop focus on GW2 like a hot potato and piss off its entire PVP player base by leaving them with a broken game that gets one lame, random update a month.
Why break tradition, right?
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Nov 25, 2008, 10:35 AM // 10:35
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#27
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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I seriously don't know if world PvP will be any fun at all:
'Spike that Toucher!'
'Which one? There are 27 of them!'
Any gimmicky build will run rampart.
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Nov 25, 2008, 10:43 PM // 22:43
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#28
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Desert Nomad
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this thread is loaded with new information, many questions that i have had for quite some time have been answered with the posting of this thread.
^that's what i would say if it was opposite day or sarcasm-about-threads-on-guild-wars-guru day.
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Nov 25, 2008, 11:19 PM // 23:19
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#29
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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Quote:
Originally Posted by Breakfast Mc Rit
There's nothing I hate more in video games than attacking a cricket.
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LMAO!!!! Quoted for epic win!
Quote:
Originally Posted by Arduinna
Any gimmicky build will run rampart.
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Nah, Necropolis on the huge maps is where gimmicky builds are at...
I've got a funny feeling that Anet will try and make World Pvp and the other PvP mode both succeed... and both of them will wind up failing miserably.
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Nov 26, 2008, 01:30 AM // 01:30
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#30
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Desert Nomad
Join Date: May 2005
Location: America
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Quote:
Originally Posted by Bug John
first thing to do to have a decent pvp in gw2 : fire Izzy
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2nd.
Idk how you can be so bad at your job and not be fired.
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Nov 26, 2008, 02:48 AM // 02:48
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#31
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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I'm taking this as a sort of stealth confession that they have given up trying to make GW1 pvp balanced.
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Nov 26, 2008, 03:02 AM // 03:02
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#32
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Desert Nomad
Join Date: May 2005
Location: America
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I think they just want to be sure nobody sane will want to still play GW1 PvP after 2 is launched =/
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Nov 26, 2008, 03:14 AM // 03:14
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#33
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haha you're dumb
Join Date: Jul 2005
Location: Moscow
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GW2 mistake number one: not firing Izzy and hiring an individual with at least a fraction of competence.
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